Wednesday, December 16, 2009

Stubborn as a M.U.L.E.

My favorite game of all time. Suck it, Mario.

The original M.U.L.E. game, on the Commodore 64, is probably my favorite game ever. Yes, I'm old. While I've been able to play it on C64 emulators for years, controls and life in this modern age have prevented me from playing it as it was intended, with two to four real live human opponents. That has just changed.

The new version has got 'it' and 'it' is a big pile of tasty smithore. YUM!

Planet M.U.L.E.

After years of rumor, M.U.L.E. is once again available FOR FREE on Windows, Mac, and Linux. It's brand new, buggy as hell, failed to run on two of the three computers we've tried installing it on, but on MY computer it works like a charm. The game is about 95% the same as the original, and most of the differences are bugs to be addressed in future updates or very minor improvements. The devs say on their forum they want to duplicate the original game as faithfully as possible before adding options that deviate (too far) from the classic's perfection.

While it runs on my PC, it seems like this game really needs to be on Facebook and on mobile phones. It seems perfectly suited to those platforms.


Monday, December 14, 2009

I am Dirk the Daring. Dragon's Lair!

There is no question that the original Casey's arcade left a permanent and powerful mark on my childhood. Even now, the smell of freshly popped corn brings me back to the hot, crowded, neon-purple-lit techno cave that consumed so much of my middle school years and so many, many, multi-colored tokens.

Casey's was the Everett Washington home of Dragon's Lair. For 25 cents (all the other games at Casey's cost a nickle, offset by a cover charge.) we could enjoy a visual gaming experience unlike any other. It was magical.

20 years later, Dirk the Daring still has running, jumping, grunting, and slaying to do.

Now that magic is captured on the tiny, tiny iPhone screen, and you know what? I can still smell the popcorn when I play it.