(Kidding!)
Don't you hate it when you have a great idea. An epiphany, really, and then you find somebody else not only had the same idea, but has already made it happen?
The basic premise of RPG Superstar exactly what I have been thinking about for the last week, though in my fantasy world (as opposed to Piazo's actual real world) the competition was with an assortment of tabletop game types (card games, board games, miniatures-type game, etc.)
RPG Superstar
Perhaps it's time to shoot Paizo an e-mail?
-Adam
A head-cocked-to-the-side view of gaming from a hobby game veteran. Everything from Virtual Worlds to throwing rocks.
Showing posts with label game. Show all posts
Showing posts with label game. Show all posts
Thursday, February 28, 2008
Wednesday, October 03, 2007
The People Who are Always Right
Customers
So you've made a sale. Whew! The hard work is over.
You wish.
Customers are great. They make up a huge segment of the buying population, but we make games. We don't need just customers, because odds are you'll never reach enough people to survive selling just one booster pack, starter set, or game (unless the game's really expensive...still, you're not making those expansions for your health!)
Just like Tourists, you have to treat you Customers right. In fact, the very fact they've put down some hard earned cash means their attention is focuses squarely on you, what you are selling, and how you support it. Unlike Tourists, customers really care about what they're getting. They've put their toe in the pool and now it's up to you to make sure it's the right temperature.
Is it?
If it is, some of your customers will become what you really want. What you really need. They will become FANS.
Next: Fans.
-Adam!!!
So you've made a sale. Whew! The hard work is over.
You wish.
Customers are great. They make up a huge segment of the buying population, but we make games. We don't need just customers, because odds are you'll never reach enough people to survive selling just one booster pack, starter set, or game (unless the game's really expensive...still, you're not making those expansions for your health!)
Just like Tourists, you have to treat you Customers right. In fact, the very fact they've put down some hard earned cash means their attention is focuses squarely on you, what you are selling, and how you support it. Unlike Tourists, customers really care about what they're getting. They've put their toe in the pool and now it's up to you to make sure it's the right temperature.
Is it?
If it is, some of your customers will become what you really want. What you really need. They will become FANS.
Next: Fans.
-Adam!!!
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